- STARDEW VALLEY SAVE EDITOR V1.07 .DLL
- STARDEW VALLEY SAVE EDITOR V1.07 MOD
- STARDEW VALLEY SAVE EDITOR V1.07 MODS
- STARDEW VALLEY SAVE EDITOR V1.07 CODE
Fixed a bug with the "Reload" button on quests (this would cause it to load in data from the first character in the save file, regardless of the actual selected one).Added the ability to import and export characters.Mentor customization (skills, super souls and stat presets can be edited).Fixed a bug that caused some data to keep reverting to the original value when the user tried changing it (affected mentors, quests and inventory).Fixed an issue with setting skills for HC figures.(if you have already added all figures then you will need to remove and re-add them to fix the issue) Fixed an issue with the Add All figure buttons which prevented skills from being able to be equipped onto the added figures in-game.Fixed an issue where the max level for UR figures would be incorrect (only affected 1.22).Added an experimental new tool: Flags Validation.
Fixed an issue that caused some costumes to be removed from the inventory when it had a duplicate name.The XV1 Hero can now be edited, including importing any XV2 CaC into the slot.Added the ability to import characters from a DBXV1 save into the XV1 Hero slot.Fixed a bug that overwrite some of the save data for the new raid mode in DBXV2 ver 1.11.
STARDEW VALLEY SAVE EDITOR V1.07 MOD
STARDEW VALLEY SAVE EDITOR V1.07 .DLL
dll error (some stuff got moved around in the last update and I simply forgot to re-include it, opps)
STARDEW VALLEY SAVE EDITOR V1.07 CODE
In the future, an option may be added to manually add skills to the list.Įternity – save encryption code Installation Solution: just load the game once and save. In this case the skill just won't appear in the list at all. Another possibility for skills specifically is that you have not loaded into the game at least once since installing the update or mod(?), and thus the skill ID was never added into the save file.Solution: Get or wait for a new version, or go into the settings and set the game directory. You did not set the game directory when first running the save editor (selected Skip) and are using an outdated version of the save editor.
Solution: nuke the whole mod data folder (you CANNOT use this mod installation on the new version of the game because of this EXACT issue, so there is literally no reason to keep it).
Going this route will mean all mod skills/characters/quests will appear as “Unknown.”. If the game directory was never set for some reason then the editor will default to using backups provided with the tool (in “SaveEditor/data”). Name lists will be generated on the fly by reading the games files.
STARDEW VALLEY SAVE EDITOR V1.07 MODS
Select from the default presets or import a character from either a DBXv1 or DBXV2 save file.Īny installed skill, character and quest mods are automatically supported by the editor, so long as the game directory has been set correctly (If it never asks for the directory then that just means the editor found it by itself).